Azurite Sea Starter Deck Amber & Ruby This starter deck is very thematic: you play a bunch of pirates and send them off to locations to win, essentially searching for treasure
He powers up every Spider you have, giving them the same keywords, and that applies to Spider heroes, too
Description Every Kaldheim Collector Booster pack contains 15 cards and 1 foil token, including 5 foil Commons or Snow Dual Lands, 2 Foil Uncommons, 1 Foil Snow Basic Land, 1 Rare Saga or special Rare or Mythic Rare not found in Kaldheim Draft Boosters, 1 Extended-Art Rare or Mythic Rare, 1 Foil Rare or Mythic Rare (Single or Double-Faced), 1 Non-foil Showcase Uncommon, 1 Non-foil Showcase or Borderless Rare or Mythic Rare (Single or Double-Faced), 1 Foil Showcase Uncommon, and 1 Foil Alternate-Frame Rare or Mythic Rare (Single or Double-Faced-Showcase, Borderless, or Extended-Art).
Thats a very powerful mechanic, especially to noncreature-based decks that are particularly weak to parity being broken in that way
Notably, Pain Distributor's first ability won't trigger for you on the turn you cast it, although it may trigger if another player casts their first spell that turn after Pain Distributor is on the battlefield
In other words, it got to a point where as soon as an Alrund's Epiphany resolved, the game was basically over