New world order In one of his articles, Mark Rosewater introduced us to the New World Order in their design process: They would make sure that the common cards as they are the cards that new players will have the most contact with will never be overly complex: They should be easy to understand and easy to play with, so as these players become more interested and start buying more packs, they will gradually start having contact with rarer, and more complex cards, making the learning curve less steep
For special art treatments, theres module lands like Den of the Bugbear and rulebook treatments like Oswald Fiddlebender
Creature Artifact - Golem Color tag templates(None) Jace's Archivist , : Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way
In a recent State of Design post, Magics Lead Designer, Mark Rosewater, confirmed that the appearance of Powerstones in Dominaria United is a throw forward to The Brothers War
That said, there are examples of positive IP integration
On the more detailed list provided, most of my decks would either fall around a 5.5 or a 7.5, depending on the power level of the table